Structure type to access the Floating Point Unit (FPU).  
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| uint32_t | RESERVED0 [1] | 
|  | Reserved.  More... 
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| __IO uint32_t | FPCCR | 
|  | Offset: 0x004 (R/W) Floating-Point Context Control Register.  More... 
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| __IO uint32_t | FPCAR | 
|  | Offset: 0x008 (R/W) Floating-Point Context Address Register.  More... 
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| __IO uint32_t | FPDSCR | 
|  | Offset: 0x00C (R/W) Floating-Point Default Status Control Register.  More... 
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| __I uint32_t | MVFR0 | 
|  | Offset: 0x010 (R/ ) Media and FP Feature Register 0.  More... 
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| __I uint32_t | MVFR1 | 
|  | Offset: 0x014 (R/ ) Media and FP Feature Register 1.  More... 
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          | __IO uint32_t FPU_Type::FPCAR | 
      
 
 
      
        
          | __IO uint32_t FPU_Type::FPCCR | 
      
 
 
      
        
          | __IO uint32_t FPU_Type::FPDSCR | 
      
 
 
      
        
          | __I uint32_t FPU_Type::MVFR0 | 
      
 
 
      
        
          | __I uint32_t FPU_Type::MVFR1 | 
      
 
 
      
        
          | uint32_t FPU_Type::RESERVED0[1] |