diff --git a/src/ConRIG/Radio/Radio.cpp b/src/ConRIG/Radio/Radio.cpp index af3e1cf783a54f6658200b941995d4e095973c00..f6b4807cbd0339bfdeaccc703c1a15a239ae5d88 100644 --- a/src/ConRIG/Radio/Radio.cpp +++ b/src/ConRIG/Radio/Radio.cpp @@ -145,7 +145,7 @@ void Radio::loopBuzzer() Thread::sleep(100); // Doesn't matter the precision, the important thing is // the beep, this is because an atomic is used - if ((!isArmed && messagesReceived > 2) || + if ((!isArmed && messagesReceived > 10) || (isArmed && messagesReceived > 0)) { messagesReceived = 0;