diff --git a/src/ui/panes/pid_drawing_tool/elements.rs b/src/ui/panes/pid_drawing_tool/elements.rs
index a613d6756a0fe6ca0fbd64b72f946e695f49826e..5cc6c6aed51245d54144fe57678edb3a5476398e 100644
--- a/src/ui/panes/pid_drawing_tool/elements.rs
+++ b/src/ui/panes/pid_drawing_tool/elements.rs
@@ -65,14 +65,6 @@ impl Element {
         self.position = p_g - center_g;
     }
 
-    pub fn change_symbol(&mut self, symbol: Symbol) {
-        self.symbol = symbol;
-    }
-
-    pub fn get_symbol(&self) -> Symbol {
-        self.symbol.clone()
-    }
-
     pub fn context_menu(&mut self, ui: &mut Ui) {
         match &mut self.symbol {
             Symbol::Icon(_) => {
diff --git a/src/ui/panes/pid_drawing_tool/symbols.rs b/src/ui/panes/pid_drawing_tool/symbols.rs
index 30bdb17b6f49c9cf8e46764e9a37e9eb68df7306..00d8883c3a21907a3d965748504e563918c39089 100644
--- a/src/ui/panes/pid_drawing_tool/symbols.rs
+++ b/src/ui/panes/pid_drawing_tool/symbols.rs
@@ -39,27 +39,6 @@ pub trait SymbolBehavior {
 
     fn update(&mut self, message: &MavMessage);
 
-    // /// Anchor point position relative to top right corner in grid units
-    // pub fn anchor_points(&self) -> Vec<Vec2> {
-    //     match self {
-    //         Symbol::Arrow => vec![(0.0, 2.0), (4.0, 2.0)],
-    //         Symbol::BurstDisk => vec![(0.0, 3.0), (4.0, 3.0)],
-    //         Symbol::CheckValve => vec![(0.0, 2.5), (10.0, 2.5)],
-    //         Symbol::FlexibleConnection => vec![(0.0, 3.0), (10.0, 3.0)],
-    //         Symbol::ManualValve => vec![(0.0, 2.5), (10.0, 2.5)],
-    //         Symbol::MotorValve(_) => vec![(0.0, 5.0), (10.0, 5.0)],
-    //         Symbol::PressureGauge => vec![(3.5, 7.0)],
-    //         Symbol::PressureRegulator => vec![(0.0, 7.0), (10.0, 7.0)],
-    //         Symbol::PressureTransducer => vec![(3.5, 7.0)],
-    //         Symbol::QuickConnector => vec![(0.0, 2.5), (6.0, 2.5)],
-    //         Symbol::ReliefValve => vec![(3.0, 10.0)],
-    //         Symbol::ThreeWayValve => vec![(0.0, 3.0), (10.0, 3.0), (5.0, 8.0)],
-    //         Symbol::Vessel => vec![(0.0, 7.6), (8.2, 7.6), (4.1, 0.0), (4.1, 15.1)],
-    //     }
-    //     .iter()
-    //     .map(|&p| p.into())
-    //     .collect()
-    // }
-
+    #[allow(unused_variables)]
     fn context_menu(&mut self, ui: &mut Ui) {}
 }